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- #begin
-
- type number 0
- name string "Gun 3"
- ellipse_radius vector 1.0 1.0 1.0
-
- list_position number 2
- rate_of_fire float 0.5
- muzzle_velocity float 400.0
- max_damage float 50.0
- range float 200.0
-
- flash0 string Flash2_1.dds.txt
- flash1 string Flash2_2.dds.txt
- flash2 string Flash2_3.dds.txt
- flash_path string ./Assets/Objects/Gun3/
-
- mesh string "3rd Person.x"
- mesh_hands string "1st Person.x"
- mesh_path string ./Assets/Objects/Gun3/
-
- sound string ./Assets/Sounds/heavy_shot.wav
-
- #end